Design, implementation and evaluation of surface anatomy educational software for students of university of medical sciences
Shabnam Mohammadi, Farzad Mirzakhani2, Mehdi Jalali
The application of films, photos and animations along with educational texts leads to a balance in audio and visual learning and increases the learners’ interest in learning. Educational software provides the opportunity to enhance learning and motivate due to its diversity and attractiveness. The purpose of this study was to design and implement a surface anatomy educational software for undergraduate radiology students. This study was conducted on 27 undergraduate students in radiology. Following the student's content need assessment, the educational content was developed and turned into educational software. Then the first group was trained in the usual way without software and the second group was trained with software. The degree of academic achievement, satisfaction, and motivation of students were measured using a standard questionnaire. The mean anatomical scores of the trunk surface anatomy were 18.66 ± 2.82 and the mean scores of this course without software was 12.12 ± 10.84. Statistical analysis shows that a significant difference is found between the academic achievement of the two groups of students (p = 0.01). 50% of the students who studied anatomy with the software, were moderately scored, 30% high and 20% very high motivated by the software. Similar results have been obtained for anatomy with this software. 100% of students responded yes to the question of whether they were satisfied with the anatomy software and made it useful for anatomy course. 90% of the students offered software to teach other courses. The study results showed that the level of academic achievement, motivation and satisfaction of students in the presentation of anatomy course was increased using surface anatomy education software.